AI Insights · Timothy · April 2023
Top 5 Pokemon Collector Games on Android in Denmark Q1 2023
In Q1 2023, the top 5 Pokémon collector games on Android in Denmark showcased varied performance metrics across downloads, revenue, and active users, with each game experiencing unique trends.
In Q1 2023, the top 5 Pokémon collector games on Android in Denmark displayed diverse trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a detailed look at the performance of these popular games.
Pokémon GO from Niantic, Inc. saw a notable peak in weekly revenue, reaching approximately $37K in the week of February 20. Weekly downloads also peaked at 1.3K during the same period, while weekly active users rose to about 43K in the last week of February before slightly declining to around 39K by the end of March.
Monster Squad Rush by TapNation demonstrated a steady rise in weekly active users, starting at 4.4K at the beginning of the quarter and reaching nearly 4.5K by the end of March. Weekly downloads showed a similar upward trend, peaking at approximately 500 downloads in the final week of March. Revenue remained modest, with a slight increase to $15 in the last week of March.
Pokémon UNITE, published by The Pokémon Company, experienced fluctuations in weekly downloads, peaking at 635 in early January before stabilizing around 220 by the end of March. Weekly revenue showed a peak of $265 at the end of January but generally hovered around $100-$200. Active users saw a high of 2.9K in the first week of January, gradually decreasing to about 2.3K by the end of the quarter.
Card Evolution: TCG hyper game from Homa had a relatively stable performance in terms of weekly active users, starting at 3.2K in late December and ending at around 2.4K by the end of March. Weekly downloads fluctuated, peaking at 267 in mid-March. The game did not generate significant revenue during this period.
Pokémon TCG Live by The Pokémon Company International showed consistent weekly active users, beginning at 471 and ending at 509 by the quarter's end. Weekly downloads were relatively stable, with a slight peak of 303 in late January. The game did not generate any revenue throughout the quarter.
For more insights into the performance of these and other apps, visit Sensor Tower.